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Two Compulite Vectors for Final of Survivor in Caesarea Amphitheater

Two Compulite Vectors for Final of Survivor in Caesarea Amphitheater
Two Compulite Vectors for Final of Survivor in Caesarea Amphitheater

The popular Israeli reality television game show ‘Survival' concluded in May with a peak 25% record rating in a colourful show that kept the audience in tensed anticipation.

Survivor is a popular format produced in many countries throughout the world. In the show, contestants are isolated in the wilderness and compete for cash and other prizes. The show uses a system of progressive elimination, allowing the contestants to vote off other tribe members until only one final contestant remains and wins the title of ‘Sole Survivor'.

The show 40-chapter series, which lasted for six months, concluded in the beautiful 3000-seat Roman amphitheater that is nestled on the Mediterranean coast. Tasks are considered the interesting part of the game and the production is concerned with giving a variety: some physical, some intellectual and some are based on the material learned during the stay. Most of the series are intrigues between contestants. Often the participants sit and speak what they think about it and how they are planning their future steps.

Dakar Azulai, who designed and programmed the show's lighting chose a Vector Red and a Vector Orange for the show. He used the Vector Red for moving lights and the Vector Orange for conventional fixtures. The vectors were running the new 3.17 release.

Dakar chose to use the Vector in the popular show as he did in the previous year's finals. He commented: "The Vector topo view enabled me quick access to fixtures based on their location and layout on the stage. I also liked the improved High Light and Low Light features which helped me perform positioning and pinpoint specific fixtures out of the many on the stage. The new version is full of features that help a programmer pinpoint a fixture or a group of fixture and programming it in very fast mode.

The new desktop view is very useful in accessing and configuring different fixtures and objects right at the tips of my fingers (without any redundant clicks). It enabled me activating these fixtures quickly during programming the show and during running the show."

5th June 2009

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