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Obsidian Control Systems to show powerful NX 4 and preview DYLOS pixel composer at 2019 Prolight + Sound
Germany – Obsidian Control Systems is showcasing 2-5 April at the Prolight + Sound show in Frankfurt the extremely powerful NX 4 lighting controller and will be providing a first look at the new DYLOS pixel composition engine. Designers, programmers and operators are invited to Hall 12.1, D56-58 for a look and hands-on demo of this newest console in the intuitive ONYX platform and have the opportunity to get a first-ever look and hands-on demo of the new creative possibilities with DYLOS.
Equipped with a range of professional features and using the latest in industrial components, the NX 4 is designed to handle even the largest show with ease. With a well-arranged combination of motorized and manual faders, along with an array of playback buttons, the NX 4 offers 44 total playbacks in a compact yet extremely powerful package.
The NX 4 includes a high-brightness, 15.6”, full-HD multi-touch screen with support for two external 4K touch displays. Eight assignable parameter encoders, a dedicated Intensity encoder, an assistive mini-touch screen, full keypad and command section, and a dedicated grand master make for a dutifully intuitive control surface.
Two independent playback sections offer instant access. The main playback with ten motorised faders plus ten play-pairs allow for quick page changes while the sub playback with 12 faders and 12 button playbacks mean that important cues are always at the user's fingertips.
The NX 4 houses a powerful new Intel Hexa-Core processor, high-speed NVMe SSD drive and 16GB of DDR4 RAM. Fast boot times, instant operation and the ability to process 64 Universes right inside the console without the need for costly external processing networks results in unprecedented power in this form factor.
The DYLOS preview is the first of many exciting steps for the ONYX platform to provide a comprehensive tool set of dynamic fixture animation, exciting content generators and powerful media playback, easily accessible through an elegant and well-thought-out user interface. Following the natural workflow of ONYX, the DYLOS pixel composer seamlessly integrates and is available at a moment’s notice to enhance lighting designs. Based on a full 3D environment and powerful DirectX graphics processing, the DYLOS engine has been designed from the ground up for power and performance to manage thousands of fixtures and parameters with ease.
DYLOS aims to provide new and innovative ways that far exceed the capabilities of regular pixel-mapping systems. This first preview allows users to examine how Obsidian envisions the integration of fixture, media and pixel control into the ONYX platform. Ultimately, DYLOS will drastically reshape how fixtures are controlled and operated with ONYX and will open up new and exciting ways to create impactful shows. This preview is a first step in an exciting future for the ONYX platform.
29th March 2019
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