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Eos gets Augment3d with the release of Eos v3.0

Eos gets Augment3d with the release of Eos v3.0
Eos gets Augment3d with the release of Eos v3.0

ETC officially released the Eos v3.0 software, bringing powerful three-dimensional programming and augmented-reality control to the Eos platform. This update marks the official integration of the much-anticipated Augment3d toolkit into Eos. With Augment3d, users can program moving fixtures with unprecedented speed and ease, visualise their cues in an imported model of their space, and even position lights with a flick of an augmented-reality smartphone 'focus wand'. Over 5,000 beta users tested the software in recent months, and their feedback has helped to build one of the most exciting new Eos feature sets yet.

The new software runs natively on all the latest Eos Family hardware and can be used with the ETCnomad software on Mac and PC. Educators, students, and those wishing to learn the software can download the latest ETCnomad software for free and make use of the Augment3d programming space to create virtual design projects in offline mode. ETC has also created a virtual light lab show file to help students use Augment3d to learn about lighting.

If the educational potential of Augment3d seems perfectly timed for the current distance-learning moment, the long-term professional applications for Augment3d are even more powerful. Augment3d supports over 50 different 3D file extensions for importing venue or set models, and can easily import a fixture plot using a Vectorworks plug-in. Even without a pre-existing plot or model, operators can use the Fixture Position Estimation tool to quickly reverse-engineer the spatial co-ordinates of moving fixtures from as few as four focus palettes. Loading into a new touring venue has never been easier.

Once there is a virtual rig, Augment3d offers a host of new tools to make focus and cueing a breeze. Operators can position the beam of a moving or static fixture with a click or a touch. Turn on stick-beam visualisation to drag beams into place using Focus Handles and then maintain their spacing while moving multiple selected fixtures together. It's even possible to focus from the perspective of the fixture to get an electrician’s-eye view. A new 'Staging Mode' provides a busking-friendly alternative to 'Live' and 'Blind', allowing users to preview and edit their looks before recording or playing them. A new 'Staging Mode' keycap for consoles is available on the ETC website.

ETC’s iRFR and aRFR focus remote apps also now boast an exciting new augmented-reality 'Wand' function. After scanning an AR target placed in the space, users are able to view and to select lights using the camera on a phone, swipe up or down to control intensity, pinch for zoom and point beams with the 'find me' function or by using a phone as a pointer wand.

The Eos v3.0 update contains more than just Augment3d, however. The Graphical User Interface (GUI) has undergone a major overhaul, including new display management features that allow users to drag and rearrange tabs. Additional information has also been added to the Faders, Palettes, Presets and Groups displays. Users working in video applications can now toggle optional reference overlays on the Colour Picker to assist in choosing camera-friendly colours.

Updates to Magic Sheets include options for creating non-interactive, display-only objects or magic sheets, and the ability to change an object’s type while retaining all other linked information. Magic Sheet objects can now also be linked to softkeys, display a colour assigned to a particular targeted macro, or monitor the status of networked relays and timecode clocks. Additional Magic Sheet features offer improved control of mechanical dowsers and of individual cells in a fixture.

The software also introduces new tools for working with effects, multi-cell fixtures, fixture parameters and more. Eos v3.0 gives more control over 'random' effects, allowing users to either create a 'true random' that is different every time or to audition different 'randoms' until they find the right one. New controls also add multiple mirrors to Offset selections, invert channel selections when using a jump offset, or to use the channel selection order from a group to create an offset pattern. A new graphic displays an animation of the offset pattern applied to the selected channels. A new multi-cell tool allows the easy creation of subgroups for all the cells in a channel, while another new feature allows the value of one parameter to be copied to other parameters. Other updates speed the processes of patching pixel maps and updating fixture profiles.

Because of the demands of the 3D-programming environment, Eos v3.0 is incompatible with some older, Windows XP-based Eos hardware. However, the new software includes an option in the shell that allows the desk to be booted in an earlier software build in case it is needed to be used alongside XP-based hardware.

To learn more and download the Eos v3.0 software, visit

Eos gets Augment3d with the release of Eos v3.0Eos gets Augment3d with the release of Eos v3.0

2nd September 2020

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